I’m a creative developer, designer, and visual artist. I combine code, aesthetics, and technology to craft innovative solutions across various domains.
visual art
Art Bio
Pavel Karafiát a digital artist inspired by the intricate patterns and processes of the natural world. His work merges technology with art, using generative design, 3D scanning, and real-time graphics to create immersive installations and large-scale projections. He explore themes of interconnectedness between human and more than human worlds, translating natural phenomena into captivating visual experiences. His was featured at festivals such as Lunchmeat, Signal, and Athens Digital Arts Festival.
Selected exhibitions, performances, festivals:
- 2024Zahrada světla festival, Opava (CZ)
- 2023Kunsthalle Prague, AW Lab live experiment (CZ)
- 2022Creatures from Tungurahua, solo exhibition, Holešovická tržnice, Neone (CZ)
- 2021Radical Compromise, 360 dome visuals (Signal Festival, Documentary Film Festival Amsterdam, Melbourne Film Festival, Full Dome Festival Jena, Neo Festival Barcelona, Biennale of Art and Technology Trondheim, CosmoCaixa Museum Of Science Barcelona)
- 2020Aidkid AV live visuals (Czech Centre Berlin, Live Cinema Festival, Rome)
- 2019Aidkid AV live visuals, Lunchmeat Festival (CZ)
- 2018video art installation, Nasimi Festival (Baku, Azerbijan)
- 2017LANDSCAPE installation VR, B-Seite Festival (Mannheim, DE)
- 2017solo exhibition Objects On Horizon / Hic Sunt Dragones, NOD (CZ)
- 2016LANDSCAPE installation VR, Adaf Digital Art Festival (Athens, GR)
- 2016PLICE installation, Oddstream Festival (Nijmegen, NL)
- 2016live visuals, Splice Festival (London, UK)
- 2015LANDSCAPE installation VR, Meetfactory, (CZ)
- 2014several interactive dance performances, Chemistry Gallery (CZ, USA)
- 2013Little Boxes, art project by Bego M Santiago (Elas Fan Tech at Normal La Coruna, Insanitus Festival Kaunas, Patchlab Festival Krakow, File Festival Sao Paolo, ADAF Festival Athens)
- 2013exhibition Videopoly, Chemistry Gallery, (CZ)